
He was a natural choice for FF14, as he was an avowed fan of MMOs, having spent many hours playing titles like EverQuest, Ultima Online, World of Warcraft, and Guild Wars.Īside from basic Special Thanks and division-related credits, FF16 will be Yoshida's first major credit outside of FF14 since taking on the FF14 project. After joining Square Enix, he first worked on a number of Dragon Quest spin-offs, before getting the call to helm the reboot of FF14.
#Final fantasy xvi writer series#
Naoki Yoshida doesn't need much introduction to Final Fantasy fans known affectionately as Yoshi-P, he's the man who stepped in to save Final Fantasy XIV - and arguably the series itself - from irreprable damage when the original release of FF's second MMO went seriously wrong.īefore FF14, Yoshida began his career at Hudson Soft, where he worked on several games including a Bomberman title. But here they are, and here's a short biography of each to help you learn about what they'll bring to FF16.

Some of them you'll be very familiar with already others you may never have heard of before. Naturally, any video game devlopment of this size is the work of hundreds of people, not just a handful - but these names are the ones in directorial roles, the people who will be shaping the project in the most significant way. So, without further ado, here they are - the faces that will be powering the latest Final Fantasy game. So, let's do just that, shall we? Final Fantasy XVI Development Staff: Meet the Key Players But if you ask us, knowing who the staff are on a game such as this is just as important as all that other pre-release hype - as it can really tell you something about the game that Square Enix's promotional machine might not otherwise.īasically, this is a great way to help predict the nature of Final Fantasy XVI and set your expectations accordingly.


Sure, you can read up on the FF16 characters pre-release, and try to glean what you can from the new trailer and world screenshots. For those excitedly looking forward to Final Fantasy XVI, we finally have a better idea of who the various leads are on the project. If you want to know what an upcoming video game is going to be like, one thing is more likely to give you a good idea than anything else: taking a good hard look at the people behind it.
